Concept Artwork: Remnants of the Past
I’m really pleased to be able to share a new piece of concept artwork, “Remnants of the Past”. A creative collaboration with character artist, Francois Daigle. The environment (shipwreck models and rock formation) utilises more than 70 UDIM tiles / texture sets totalling more than 15GB and was textured entirely with Substance Painter. The character (model, soft surface textures and rigging) was created by Francois who also used Substance Painter for texturing in addition to Marvelous Designer for the cloth simulations on the characters cape.